Università degli Studi di Urbino Carlo Bo / Portale Web di Ateneo


PAPER PRESENTATION IN ENGLISH
PRESENTAZIONE DI UN PAPER IN INGLESE

A.Y. Credits
2025/2026 10
Lecturer Email Office hours for students
Giovanni Boccia Artieri
Teaching in foreign languages
Course partially taught in a foreign language English
This course is taught partially in Italian and partially in a foreign language. Study materials can be provided in the foreign language and the final exam can be taken in the foreign language.

Assigned to the Degree Course

Curriculum: SCIENZE DELLA COMUNICAZIONE E CULTURA DIGITALE
Date Time Classroom / Location

Learning Objectives

The module includes presentations of current research by specialist scholars, and the ensuing seminar discussion provides an opportunity for doctoral students to actively enter the research laboratory and learn the various methodologies that distinguish research work on communication and digital cultures.

Program

The program consists of the presentation of seminar lectures co-presented by specialists from different fields of communication sciences and digital cultures. Each will present materials pertaining to research in progress, both theoretically and methodologically.

Teaching Material

The teaching material prepared by the lecturer in addition to recommended textbooks (such as for instance slides, lecture notes, exercises, bibliography) and communications from the lecturer specific to the course can be found inside the Moodle platform › blended.uniurb.it

Teaching, Attendance, Course Books and Assessment

Teaching

Seminars

Innovative teaching methods

The course makes use of teaching methods that go beyond the exclusive use of face-to-face teaching, which specifically are:

·  Brainstorming: students are actively involved in expressing their ideas, knowledge, thoughts and proposals, facilitating the learning process and improving collaboration.

·  Learning by doing: the learning mode whereby knowledge and skills are acquired through their use in classroom exercises. 

·  Game-based learning: the development of critical thinking and purpose-oriented creativity are stimulated through the use of didactic games.

Course books

Ad hoc texts on approaches and methodologies covered will be suggested for each seminar

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